Computer Based Corpsmen Training System (CBCTS)
The Computer Based Corpsmen Training System is an immersive, first person Medic trainer that presents learners with interactive 3D Serious Games for learning and practicing battlefield medicine. Commonly known as CBCTS, this system builds upon the US Army’s Tactical Combat Casualty Care Simulation, and its goal is to instruct Marine More...
Adaptive Virtual Environment Response Trainer (AVERT)
Research reveals that experience plays a central role in making effective decisions, especially during critical situations. The Adaptive Virtual Environment Response Trainer (AVERT) allows decision makers to build a pattern base that enables them to make recognitional decisions when real world challenges arise. AVERT offers progressive training, from acquisition of More...
Every Soldier’s a Sensor – Mission Editor
ECS is providing innovative, effective and affordable upgrades to the US Army’s ES3 training game. These critical upgrades allow customized local training scenarios to be developed specific to the commander’s training needs in the field. ES3 is an education game to help soldiers train to be aware of their surroundings More...
Shadow UAV
Unmanned Aerial Vehicle (UAV) technology and its applications have and continue to grow at a rapid rate, finding high acceptance in the military. This is happening in response to DoD’s transformational goal for integrating unmanned aircraft into the current and future force. This intersection of technology advances and operational requirements More...
OneTESS Mobile Medic Application
Across the services, training experts and instructors agree that deeply indoctrinated training acquired through practice in realistic scenarios is the key to skilled decision-making. OneTESS is being developed to provide a Live combined arms training and testing capability. It will exploit recent advances in data processing, storage, communications, navigation, networking, More...
SIMILE
Assessment, evaluation, and feedback are essential components of any learning environment and are used to highlight either positive or negative performance elements of the training. A crucial part of these components is the ability to identify gaps in skills or knowledge and assess the underlying causes. Currently, there is little More...
Civil Support Team Trainer
The Civil Support Team Trainer (CSTT) is a recognized training requirement by the National Guard Bureau, J7, responsible for all CST training. Through FY06, ECS will have been funded over $4.5 million dollars to develop this state-of-the-art, technology-based solution for enhancing national security through training and education to our More...
Tactical Combat Casualty Care Simulation
ECS was funded to research, develop, field and maintain the Tactical Combat Casualty Care Simulation (TC3 Simulation). ECS managed a team of subcontractors, and worked concurrently with the U.S. Army Research Institute, the U.S. Army Medical Department Center & School, Department of Combat Medic Training (DCMT) at Fort Sam Houston, More...
Nexus
Nexus strategy establishes a seamless management and delivery capability in support of providing information and content to the right people and in an appropriate manner at the point of need. The Nexus is incorporating new technologies, processes and products to capture, organize, validate and deploy instructional and technical content to More...
Unified Framework for Mobile Learning Technologies
A primary goal in DoD’s Training Transformation is to deliver effective knowledge or training content anywhere and at any time. Industry firms estimate that between 500 million and 600 million wireless handheld devices are sold each year worldwide. These small, personal computers are already being used as productive tools in More...
