Solutions-Creating Efficiency Through Innovation

Massive Multi-Player Virtual Worlds

Virtual Worlds have been around for years.  Since the early 1990’s, internet-based collaborative environments have existed.  The difference between then and now is the level, form, and fidelity of interactivity.

ECS has been developing avatar-based, interactive meeting environments using commercial gaming technology since 2000.  Being game-engine agnostic, ECS has experience with a multitude of game engines including Gamebryo, Delta3D, Unreal, and others.

Our virtual world architecture approach is different than other virtual world providers.  Our Massive Multi-User Online Environment (MMOE) was created with practicality in mind, versus being “all things to all people”.  This is beneficial from multiple perspectives including training effectiveness, interoperability to existing information management systems, and ease of adding content.

Collaboration

Our architecture supports various methods of collaboration and communication between students and instructors, or geographically distanced employees, within a virtual environment that include Voice Over Internet Protocol (VOIP), text chat, Instant Messaging, buddy lists, and event scheduling and management.

These collaborative components have the ability to have their context activated by an avatar’s proximity or through direct interaction inside the 3-D environment.  Our VOIP implementation switches to private channels based on entrance to buildings or 3D chat rooms.  Chat rooms can be navigated by interacting with an embedded object in 3-D world

Applications 

Government:

  • Provides both training and operational collaboration, with scalability up to tens of thousands of participants/objects – in a secure environment
  • Live, Virtual, Constructive (LVC)
  • SimulationKnowledge Management
  • Virtual Meetings (TDY Reduction)

Commercial/Corporate:

  • Intuitive knowledge management tool (formal and informal).
  • Virtual Meetings (TDY Reduction)
  • Corporate Training – One Instructor to tens of thousands of employees
  • Revenue Generation

 

 

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